//-----------------------------------------------------------------------------
// Torque Game Engine
// 
// Copyright (c) 2001 GarageGames.Com
//-----------------------------------------------------------------------------

//------------------------------------------------------------------------------
// Editor Cursors
//------------------------------------------------------------------------------

new GuiCursor(EditorHandCursor)
{
   hotSpot = "7 0";
   bitmapName = "gui/CUR_hand.png";
};

new GuiCursor(EditorRotateCursor)
{
   hotSpot = "11 18";
   bitmapName = "gui/CUR_rotate.png";
};

new GuiCursor(EditorMoveCursor)
{
   hotSpot = "9 13";
   bitmapName = "gui/CUR_grab.png";
};

new GuiCursor(EditorArrowCursor)
{
   hotSpot = "0 0";
   bitmapName = "gui/CUR_3darrow.png";
};

new GuiCursor(EditorUpDownCursor)
{
   hotSpot = "5 10";
   bitmapName = "gui/CUR_3dupdown";
};
new GuiCursor(EditorLeftRightCursor)
{
   hotSpot = "9 5";
   bitmapName = "gui/CUR_3dleftright";
};

new GuiCursor(EditorDiagRightCursor)
{
   hotSpot = "8 8";
   bitmapName = "gui/CUR_3ddiagright";
};

new GuiCursor(EditorDiagLeftCursor)
{
   hotSpot = "8 8";
   bitmapName = "gui/CUR_3ddiagleft";
};

new GuiControl(EmptyControl)
{
   profile = "GuiButtonProfile";
};


